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Herbicidal

Project Type

Game

Date

Aug 2023 - Nov 2023

Role

Lead Programmer; AI, Gameplay & UI

Team Size

9 People

Herbicidal is a 3 player couch co-op mech game made in Unity. A giant alien plant has taken over the Earth leaving only you, your two action loving friends, and your kickass combat robot has the power to stop it. One player must pilot the mech through the abandoned city while the other two use their weapon arms to shoot down the mutated alien enemies.

My role on the project was make sure the programmers all made progress towards the teams end goal for the project. On top of that I was responsible for all the enemy behaviors in the game, some of the UI work, & was an influential voice in many of the game's design decisions

I had a little AI experience before this, but this was the first time I had gotten a chance to use it in a practical application. I was responsible for making all of the enemies in the game and there were hiccups, but in the end I was able to get all of the enemies we wanted completely finished to a polished state where they move around exactly how they were meant to be.

Phone

908-619-9551

Email

Connect

  • GitHub
  • itch-io
  • LinkedIn
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