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Amphibious Alchemist

Project Type

Game

Date

Jan 2023 - Apr 2023

Role

Lead Programmer; Gameplay & UI programmer

Member Count

11 People

Play as the potion crafting frog, Clorance, who has gotten himself stuck in an alternate world due to an unfortunate potion accident. Explore these strange new lands to collect the ingredients needed to recreate the teleportation potion that got him here. But beware of the dangerous creatures that lurk in this world. Craft potions to fight off the evil critters and survive to return home.

My role on this project was to lead the other programmers to make sure everything they did contributed towards the projects end goal. I was also individually responsible for camera system, the character movement, and the UI to accompany the throwing.

This project signified the first time I ever worked on a project for more than a month. It was a huge change from before where everything I did was meant to be a prototype and now things all had to be more polished and the standards had completely changed.

I spent a lot of time troubleshooting the player movement and it went through many iterations before it got to its final state, which is by no means perfect, but is a far and above where it started

Phone

908-619-9551

Email

Connect

  • GitHub
  • itch-io
  • LinkedIn
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